Operation Blue Justice - Phase 2
Datum
Chris
Spiel
Ein Sondereinsatzkommando der Bundespolizei ist im hohen Norden Deutschlands im Einsatz - gegen ein Netzwerk von Kriegsverbrechern, Mafiagrößen und nicht selten gegen die bürokratischen Hürden der Lokalverwaltung...
Loadout Liste
SEK
Loadout anzeigen...
comment "Exported from Arsenal by Chris";
comment "[!] UNIT MUST BE LOCAL [!]";
if (!local this) exitWith {};
comment "Remove existing items";
removeAllWeapons this;
removeAllItems this;
removeAllAssignedItems this;
removeUniform this;
removeVest this;
removeBackpack this;
removeHeadgear this;
removeGoggles this;
comment "Add weapons";
this addWeapon "hlc_rifle_G36KV";
this addPrimaryWeaponItem "muzzle_snds_M";
this addPrimaryWeaponItem "CUP_acc_ANPEQ_2_Flashlight_Black_L";
this addPrimaryWeaponItem "BWA3_optic_ZO4x30_RSAS";
this addPrimaryWeaponItem "hlc_30rnd_556x45_EPR_G36";
this addWeapon "hlc_pistol_P226R_Elite";
this addHandgunItem "HLC_Optic_Romeo1_RX";
this addHandgunItem "hlc_15Rnd_9x19_B_P226";
comment "Add containers";
this forceAddUniform "U_B_GEN_Commander_F";
this addVest "CUP_V_CZ_NPP2006_nk_black";
this addBackpack "B_AssaultPack_blk";
comment "Add binoculars";
this addWeapon "BWA3_Vector";
comment "Add items to containers";
this addItemToUniform "ACRE_PRC343";
for "_i" from 1 to 10 do {this addItemToUniform "ACE_fieldDressing";};
this addItemToUniform "hlc_30rnd_556x45_EPR_G36";
this addItemToVest "ACRE_SEM52SL";
for "_i" from 1 to 5 do {this addItemToVest "ACE_morphine";};
for "_i" from 1 to 5 do {this addItemToVest "ACE_epinephrine";};
this addItemToVest "ACE_EarPlugs";
this addItemToVest "ItemcTabHCam";
for "_i" from 1 to 6 do {this addItemToVest "hlc_30rnd_556x45_Tracers_G36";};
this addItemToVest "BWA3_DM51A1";
for "_i" from 1 to 2 do {this addItemToVest "BWA3_DM25";};
for "_i" from 1 to 3 do {this addItemToVest "hlc_15Rnd_9x19_B_P226";};
for "_i" from 1 to 2 do {this addItemToVest "rhsgref_30rnd_556x45_vhs2";};
for "_i" from 1 to 4 do {this addItemToBackpack "hlc_30rnd_556x45_Tracers_G36";};
this addHeadgear "rhsusf_opscore_bk_pelt";
this addGoggles "PBW_Balaclava_schwarzR";
comment "Add items";
this linkItem "ItemMap";
this linkItem "ItemCompass";
this linkItem "ItemWatch";
this linkItem "ItemRadioAcreFlagged";
this linkItem "ItemcTab";
comment "Set identity";
[this,"WhiteHead_11","ace_novoice"] call BIS_fnc_setIdentity;
comment "[!] UNIT MUST BE LOCAL [!]";
if (!local this) exitWith {};
comment "Remove existing items";
removeAllWeapons this;
removeAllItems this;
removeAllAssignedItems this;
removeUniform this;
removeVest this;
removeBackpack this;
removeHeadgear this;
removeGoggles this;
comment "Add weapons";
this addWeapon "hlc_rifle_G36KV";
this addPrimaryWeaponItem "muzzle_snds_M";
this addPrimaryWeaponItem "CUP_acc_ANPEQ_2_Flashlight_Black_L";
this addPrimaryWeaponItem "BWA3_optic_ZO4x30_RSAS";
this addPrimaryWeaponItem "hlc_30rnd_556x45_EPR_G36";
this addWeapon "hlc_pistol_P226R_Elite";
this addHandgunItem "HLC_Optic_Romeo1_RX";
this addHandgunItem "hlc_15Rnd_9x19_B_P226";
comment "Add containers";
this forceAddUniform "U_B_GEN_Commander_F";
this addVest "CUP_V_CZ_NPP2006_nk_black";
this addBackpack "B_AssaultPack_blk";
comment "Add binoculars";
this addWeapon "BWA3_Vector";
comment "Add items to containers";
this addItemToUniform "ACRE_PRC343";
for "_i" from 1 to 10 do {this addItemToUniform "ACE_fieldDressing";};
this addItemToUniform "hlc_30rnd_556x45_EPR_G36";
this addItemToVest "ACRE_SEM52SL";
for "_i" from 1 to 5 do {this addItemToVest "ACE_morphine";};
for "_i" from 1 to 5 do {this addItemToVest "ACE_epinephrine";};
this addItemToVest "ACE_EarPlugs";
this addItemToVest "ItemcTabHCam";
for "_i" from 1 to 6 do {this addItemToVest "hlc_30rnd_556x45_Tracers_G36";};
this addItemToVest "BWA3_DM51A1";
for "_i" from 1 to 2 do {this addItemToVest "BWA3_DM25";};
for "_i" from 1 to 3 do {this addItemToVest "hlc_15Rnd_9x19_B_P226";};
for "_i" from 1 to 2 do {this addItemToVest "rhsgref_30rnd_556x45_vhs2";};
for "_i" from 1 to 4 do {this addItemToBackpack "hlc_30rnd_556x45_Tracers_G36";};
this addHeadgear "rhsusf_opscore_bk_pelt";
this addGoggles "PBW_Balaclava_schwarzR";
comment "Add items";
this linkItem "ItemMap";
this linkItem "ItemCompass";
this linkItem "ItemWatch";
this linkItem "ItemRadioAcreFlagged";
this linkItem "ItemcTab";
comment "Set identity";
[this,"WhiteHead_11","ace_novoice"] call BIS_fnc_setIdentity;