OP "PEACEKEEPER"
Datum
Ic3ManJ
Spiel
UN Sicherheitskräfte befinden sich in der Krisenregion Altis, und versuchen die Unruhen und andauernden Gefechte Zwischen Aufständischen und der Regierung zu einem Ende zu bringen.
Der EOD Slot ist UNBEDINGT zu besetzen.
An den Loadouts ist NICHTS abzuändern.
Loadout Liste
UN Lead
Loadout anzeigen...
comment "Exported from Arsenal by Ic3ManJ";
comment "Remove existing items";
removeAllWeapons this;
removeAllItems this;
removeAllAssignedItems this;
removeUniform this;
removeVest this;
removeBackpack this;
removeHeadgear this;
removeGoggles this;
comment "Add containers";
this forceAddUniform "CUP_U_O_SLA_Desert";
for "_i" from 1 to 2 do {this addItemToUniform "ACE_EarPlugs";};
this addVest "rhsusf_spc_patchless_radio";
for "_i" from 1 to 2 do {this addItemToVest "ACE_CableTie";};
this addItemToVest "ACE_Canteen";
this addItemToVest "ACRE_SEM52SL";
this addItemToVest "BWA3_DM51A1";
for "_i" from 1 to 8 do {this addItemToVest "hlc_30Rnd_556x45_T_sg550";};
this addBackpack "FGN_AAF_Bergen_SL_Coyote";
for "_i" from 1 to 15 do {this addItemToBackpack "ACE_fieldDressing";};
this addItemToBackpack "ACE_bloodIV_500";
for "_i" from 1 to 2 do {this addItemToBackpack "ACE_epinephrine";};
for "_i" from 1 to 10 do {this addItemToBackpack "ACE_morphine";};
for "_i" from 1 to 3 do {this addItemToBackpack "hlc_30Rnd_556x45_T_sg550";};
this addHeadgear "rhssaf_helmet_m97_nostrap_blue_tan_ess";
this addGoggles "PBW_shemagh_beige";
comment "Add weapons";
this addWeapon "hlc_rifle_SG551LB_RIS";
this addPrimaryWeaponItem "CUP_optic_Eotech533Grey";
this addWeapon "BWA3_P8";
this addHandgunItem "BWA3_acc_LLM01_irlaser";
this addWeapon "BWA3_Vector";
comment "Add items";
this linkItem "ItemMap";
this linkItem "ItemCompass";
this linkItem "ItemWatch";
this linkItem "ItemRadioAcreFlagged";
this linkItem "ItemGPS";
comment "Set identity";
this setFace "WhiteHead_20";
this setSpeaker "ace_novoice";
comment "Remove existing items";
removeAllWeapons this;
removeAllItems this;
removeAllAssignedItems this;
removeUniform this;
removeVest this;
removeBackpack this;
removeHeadgear this;
removeGoggles this;
comment "Add containers";
this forceAddUniform "CUP_U_O_SLA_Desert";
for "_i" from 1 to 2 do {this addItemToUniform "ACE_EarPlugs";};
this addVest "rhsusf_spc_patchless_radio";
for "_i" from 1 to 2 do {this addItemToVest "ACE_CableTie";};
this addItemToVest "ACE_Canteen";
this addItemToVest "ACRE_SEM52SL";
this addItemToVest "BWA3_DM51A1";
for "_i" from 1 to 8 do {this addItemToVest "hlc_30Rnd_556x45_T_sg550";};
this addBackpack "FGN_AAF_Bergen_SL_Coyote";
for "_i" from 1 to 15 do {this addItemToBackpack "ACE_fieldDressing";};
this addItemToBackpack "ACE_bloodIV_500";
for "_i" from 1 to 2 do {this addItemToBackpack "ACE_epinephrine";};
for "_i" from 1 to 10 do {this addItemToBackpack "ACE_morphine";};
for "_i" from 1 to 3 do {this addItemToBackpack "hlc_30Rnd_556x45_T_sg550";};
this addHeadgear "rhssaf_helmet_m97_nostrap_blue_tan_ess";
this addGoggles "PBW_shemagh_beige";
comment "Add weapons";
this addWeapon "hlc_rifle_SG551LB_RIS";
this addPrimaryWeaponItem "CUP_optic_Eotech533Grey";
this addWeapon "BWA3_P8";
this addHandgunItem "BWA3_acc_LLM01_irlaser";
this addWeapon "BWA3_Vector";
comment "Add items";
this linkItem "ItemMap";
this linkItem "ItemCompass";
this linkItem "ItemWatch";
this linkItem "ItemRadioAcreFlagged";
this linkItem "ItemGPS";
comment "Set identity";
this setFace "WhiteHead_20";
this setSpeaker "ace_novoice";
UN Schütze
Loadout anzeigen...
comment "Exported from Arsenal by Ic3ManJ";
comment "Remove existing items";
removeAllWeapons this;
removeAllItems this;
removeAllAssignedItems this;
removeUniform this;
removeVest this;
removeBackpack this;
removeHeadgear this;
removeGoggles this;
comment "Add containers";
this forceAddUniform "CUP_U_O_SLA_Desert";
for "_i" from 1 to 2 do {this addItemToUniform "ACE_EarPlugs";};
this addVest "rhsusf_spc_patchless";
for "_i" from 1 to 2 do {this addItemToVest "ACE_CableTie";};
this addItemToVest "ACE_Canteen";
this addItemToVest "ACRE_SEM52SL";
this addItemToVest "BWA3_DM51A1";
for "_i" from 1 to 8 do {this addItemToVest "hlc_30Rnd_556x45_T_sg550";};
this addBackpack "CUP_B_AssaultPack_Coyote";
for "_i" from 1 to 15 do {this addItemToBackpack "ACE_fieldDressing";};
for "_i" from 1 to 10 do {this addItemToBackpack "ACE_morphine";};
for "_i" from 1 to 2 do {this addItemToBackpack "ACE_epinephrine";};
this addItemToBackpack "ACE_bloodIV_500";
this addHeadgear "rhssaf_helmet_m97_nostrap_blue_tan_ess_bare";
this addGoggles "PBW_shemagh_beige";
comment "Add weapons";
this addWeapon "hlc_rifle_SG551LB_RIS";
this addPrimaryWeaponItem "CUP_optic_Eotech533Grey";
this addWeapon "BWA3_P8";
this addHandgunItem "BWA3_acc_LLM01_irlaser";
this addWeapon "BWA3_Vector";
comment "Add items";
this linkItem "ItemMap";
this linkItem "ItemCompass";
this linkItem "ItemWatch";
this linkItem "ItemRadioAcreFlagged";
this linkItem "ItemGPS";
comment "Set identity";
this setFace "WhiteHead_20";
this setSpeaker "ace_novoice";
comment "Remove existing items";
removeAllWeapons this;
removeAllItems this;
removeAllAssignedItems this;
removeUniform this;
removeVest this;
removeBackpack this;
removeHeadgear this;
removeGoggles this;
comment "Add containers";
this forceAddUniform "CUP_U_O_SLA_Desert";
for "_i" from 1 to 2 do {this addItemToUniform "ACE_EarPlugs";};
this addVest "rhsusf_spc_patchless";
for "_i" from 1 to 2 do {this addItemToVest "ACE_CableTie";};
this addItemToVest "ACE_Canteen";
this addItemToVest "ACRE_SEM52SL";
this addItemToVest "BWA3_DM51A1";
for "_i" from 1 to 8 do {this addItemToVest "hlc_30Rnd_556x45_T_sg550";};
this addBackpack "CUP_B_AssaultPack_Coyote";
for "_i" from 1 to 15 do {this addItemToBackpack "ACE_fieldDressing";};
for "_i" from 1 to 10 do {this addItemToBackpack "ACE_morphine";};
for "_i" from 1 to 2 do {this addItemToBackpack "ACE_epinephrine";};
this addItemToBackpack "ACE_bloodIV_500";
this addHeadgear "rhssaf_helmet_m97_nostrap_blue_tan_ess_bare";
this addGoggles "PBW_shemagh_beige";
comment "Add weapons";
this addWeapon "hlc_rifle_SG551LB_RIS";
this addPrimaryWeaponItem "CUP_optic_Eotech533Grey";
this addWeapon "BWA3_P8";
this addHandgunItem "BWA3_acc_LLM01_irlaser";
this addWeapon "BWA3_Vector";
comment "Add items";
this linkItem "ItemMap";
this linkItem "ItemCompass";
this linkItem "ItemWatch";
this linkItem "ItemRadioAcreFlagged";
this linkItem "ItemGPS";
comment "Set identity";
this setFace "WhiteHead_20";
this setSpeaker "ace_novoice";
UN Pionier/EOD
Loadout anzeigen...
comment "Exported from Arsenal by Ic3ManJ";
comment "Remove existing items";
removeAllWeapons this;
removeAllItems this;
removeAllAssignedItems this;
removeUniform this;
removeVest this;
removeBackpack this;
removeHeadgear this;
removeGoggles this;
comment "Add containers";
this forceAddUniform "CUP_U_O_SLA_Desert";
for "_i" from 1 to 2 do {this addItemToUniform "ACE_EarPlugs";};
this addVest "rhsusf_spc_patchless";
for "_i" from 1 to 2 do {this addItemToVest "ACE_CableTie";};
this addItemToVest "ACE_DefusalKit";
this addItemToVest "ACRE_SEM52SL";
this addItemToVest "BWA3_DM51A1";
for "_i" from 1 to 8 do {this addItemToVest "hlc_30Rnd_556x45_T_sg550";};
this addBackpack "CUP_B_AssaultPack_Coyote";
for "_i" from 1 to 15 do {this addItemToBackpack "ACE_fieldDressing";};
for "_i" from 1 to 10 do {this addItemToBackpack "ACE_morphine";};
for "_i" from 1 to 2 do {this addItemToBackpack "ACE_epinephrine";};
this addItemToBackpack "ACE_bloodIV_500";
this addHeadgear "rhssaf_helmet_m97_nostrap_blue";
this addGoggles "rhsusf_oakley_goggles_clr";
comment "Add weapons";
this addWeapon "hlc_rifle_SG551LB_RIS";
this addPrimaryWeaponItem "CUP_optic_Eotech533Grey";
this addWeapon "ACE_VMM3";
this addWeapon "BWA3_Vector";
comment "Add items";
this linkItem "ItemMap";
this linkItem "ItemCompass";
this linkItem "ItemWatch";
this linkItem "ItemRadioAcreFlagged";
this linkItem "ItemGPS";
comment "Set identity";
this setFace "WhiteHead_20";
this setSpeaker "ace_novoice";
comment "Remove existing items";
removeAllWeapons this;
removeAllItems this;
removeAllAssignedItems this;
removeUniform this;
removeVest this;
removeBackpack this;
removeHeadgear this;
removeGoggles this;
comment "Add containers";
this forceAddUniform "CUP_U_O_SLA_Desert";
for "_i" from 1 to 2 do {this addItemToUniform "ACE_EarPlugs";};
this addVest "rhsusf_spc_patchless";
for "_i" from 1 to 2 do {this addItemToVest "ACE_CableTie";};
this addItemToVest "ACE_DefusalKit";
this addItemToVest "ACRE_SEM52SL";
this addItemToVest "BWA3_DM51A1";
for "_i" from 1 to 8 do {this addItemToVest "hlc_30Rnd_556x45_T_sg550";};
this addBackpack "CUP_B_AssaultPack_Coyote";
for "_i" from 1 to 15 do {this addItemToBackpack "ACE_fieldDressing";};
for "_i" from 1 to 10 do {this addItemToBackpack "ACE_morphine";};
for "_i" from 1 to 2 do {this addItemToBackpack "ACE_epinephrine";};
this addItemToBackpack "ACE_bloodIV_500";
this addHeadgear "rhssaf_helmet_m97_nostrap_blue";
this addGoggles "rhsusf_oakley_goggles_clr";
comment "Add weapons";
this addWeapon "hlc_rifle_SG551LB_RIS";
this addPrimaryWeaponItem "CUP_optic_Eotech533Grey";
this addWeapon "ACE_VMM3";
this addWeapon "BWA3_Vector";
comment "Add items";
this linkItem "ItemMap";
this linkItem "ItemCompass";
this linkItem "ItemWatch";
this linkItem "ItemRadioAcreFlagged";
this linkItem "ItemGPS";
comment "Set identity";
this setFace "WhiteHead_20";
this setSpeaker "ace_novoice";
UN Mg
Loadout anzeigen...
comment "Exported from Arsenal by Ic3ManJ";
comment "Remove existing items";
removeAllWeapons this;
removeAllItems this;
removeAllAssignedItems this;
removeUniform this;
removeVest this;
removeBackpack this;
removeHeadgear this;
removeGoggles this;
comment "Add containers";
this forceAddUniform "CUP_U_O_SLA_Desert";
for "_i" from 1 to 2 do {this addItemToUniform "ACE_EarPlugs";};
this addVest "rhsusf_spc_patchless";
for "_i" from 1 to 2 do {this addItemToVest "ACE_CableTie";};
this addItemToVest "ACE_Canteen";
this addItemToVest "ACRE_SEM52SL";
this addItemToVest "BWA3_DM51A1";
this addItemToVest "hlc_100Rnd_762x51_T_M60E4";
this addBackpack "CUP_B_AssaultPack_Coyote";
for "_i" from 1 to 15 do {this addItemToBackpack "ACE_fieldDressing";};
for "_i" from 1 to 10 do {this addItemToBackpack "ACE_morphine";};
for "_i" from 1 to 2 do {this addItemToBackpack "ACE_epinephrine";};
this addItemToBackpack "ACE_bloodIV_500";
for "_i" from 1 to 2 do {this addItemToBackpack "hlc_100Rnd_762x51_T_M60E4";};
this addHeadgear "rhssaf_helmet_m97_nostrap_blue_tan_ess";
this addGoggles "PBW_shemagh_beige";
comment "Add weapons";
this addWeapon "hlc_lmg_mk48mod1";
this addPrimaryWeaponItem "CUP_optic_Eotech533Grey";
this addWeapon "BWA3_P8";
this addHandgunItem "BWA3_acc_LLM01_irlaser";
this addWeapon "BWA3_Vector";
comment "Add items";
this linkItem "ItemMap";
this linkItem "ItemCompass";
this linkItem "ItemWatch";
this linkItem "ItemRadioAcreFlagged";
this linkItem "ItemGPS";
comment "Set identity";
this setFace "WhiteHead_20";
this setSpeaker "ace_novoice";
comment "Remove existing items";
removeAllWeapons this;
removeAllItems this;
removeAllAssignedItems this;
removeUniform this;
removeVest this;
removeBackpack this;
removeHeadgear this;
removeGoggles this;
comment "Add containers";
this forceAddUniform "CUP_U_O_SLA_Desert";
for "_i" from 1 to 2 do {this addItemToUniform "ACE_EarPlugs";};
this addVest "rhsusf_spc_patchless";
for "_i" from 1 to 2 do {this addItemToVest "ACE_CableTie";};
this addItemToVest "ACE_Canteen";
this addItemToVest "ACRE_SEM52SL";
this addItemToVest "BWA3_DM51A1";
this addItemToVest "hlc_100Rnd_762x51_T_M60E4";
this addBackpack "CUP_B_AssaultPack_Coyote";
for "_i" from 1 to 15 do {this addItemToBackpack "ACE_fieldDressing";};
for "_i" from 1 to 10 do {this addItemToBackpack "ACE_morphine";};
for "_i" from 1 to 2 do {this addItemToBackpack "ACE_epinephrine";};
this addItemToBackpack "ACE_bloodIV_500";
for "_i" from 1 to 2 do {this addItemToBackpack "hlc_100Rnd_762x51_T_M60E4";};
this addHeadgear "rhssaf_helmet_m97_nostrap_blue_tan_ess";
this addGoggles "PBW_shemagh_beige";
comment "Add weapons";
this addWeapon "hlc_lmg_mk48mod1";
this addPrimaryWeaponItem "CUP_optic_Eotech533Grey";
this addWeapon "BWA3_P8";
this addHandgunItem "BWA3_acc_LLM01_irlaser";
this addWeapon "BWA3_Vector";
comment "Add items";
this linkItem "ItemMap";
this linkItem "ItemCompass";
this linkItem "ItemWatch";
this linkItem "ItemRadioAcreFlagged";
this linkItem "ItemGPS";
comment "Set identity";
this setFace "WhiteHead_20";
this setSpeaker "ace_novoice";
UN Sanitäter
Loadout anzeigen...
comment "Exported from Arsenal by Ic3ManJ";
comment "Remove existing items";
removeAllWeapons this;
removeAllItems this;
removeAllAssignedItems this;
removeUniform this;
removeVest this;
removeBackpack this;
removeHeadgear this;
removeGoggles this;
comment "Add containers";
this forceAddUniform "CUP_U_O_SLA_Desert";
for "_i" from 1 to 2 do {this addItemToUniform "ACE_EarPlugs";};
this addVest "rhsusf_spc_patchless";
for "_i" from 1 to 2 do {this addItemToVest "ACE_CableTie";};
this addItemToVest "ACRE_SEM52SL";
this addItemToVest "BWA3_DM51A1";
for "_i" from 1 to 8 do {this addItemToVest "hlc_30Rnd_556x45_T_sg550";};
this addBackpack "CUP_B_GER_Medic_Desert";
for "_i" from 1 to 50 do {this addItemToBackpack "ACE_fieldDressing";};
for "_i" from 1 to 5 do {this addItemToBackpack "ACE_bloodIV_500";};
for "_i" from 1 to 10 do {this addItemToBackpack "ACE_epinephrine";};
for "_i" from 1 to 40 do {this addItemToBackpack "ACE_morphine";};
this addHeadgear "rhssaf_helmet_m97_nostrap_blue_tan_ess_bare";
this addGoggles "PBW_shemagh_beige";
comment "Add weapons";
this addWeapon "hlc_rifle_SG551LB_RIS";
this addPrimaryWeaponItem "CUP_optic_Eotech533Grey";
this addWeapon "BWA3_P8";
this addHandgunItem "BWA3_acc_LLM01_irlaser";
this addWeapon "BWA3_Vector";
comment "Add items";
this linkItem "ItemMap";
this linkItem "ItemCompass";
this linkItem "ItemWatch";
this linkItem "ItemRadioAcreFlagged";
this linkItem "ItemGPS";
comment "Set identity";
this setFace "WhiteHead_20";
this setSpeaker "ace_novoice";
comment "Remove existing items";
removeAllWeapons this;
removeAllItems this;
removeAllAssignedItems this;
removeUniform this;
removeVest this;
removeBackpack this;
removeHeadgear this;
removeGoggles this;
comment "Add containers";
this forceAddUniform "CUP_U_O_SLA_Desert";
for "_i" from 1 to 2 do {this addItemToUniform "ACE_EarPlugs";};
this addVest "rhsusf_spc_patchless";
for "_i" from 1 to 2 do {this addItemToVest "ACE_CableTie";};
this addItemToVest "ACRE_SEM52SL";
this addItemToVest "BWA3_DM51A1";
for "_i" from 1 to 8 do {this addItemToVest "hlc_30Rnd_556x45_T_sg550";};
this addBackpack "CUP_B_GER_Medic_Desert";
for "_i" from 1 to 50 do {this addItemToBackpack "ACE_fieldDressing";};
for "_i" from 1 to 5 do {this addItemToBackpack "ACE_bloodIV_500";};
for "_i" from 1 to 10 do {this addItemToBackpack "ACE_epinephrine";};
for "_i" from 1 to 40 do {this addItemToBackpack "ACE_morphine";};
this addHeadgear "rhssaf_helmet_m97_nostrap_blue_tan_ess_bare";
this addGoggles "PBW_shemagh_beige";
comment "Add weapons";
this addWeapon "hlc_rifle_SG551LB_RIS";
this addPrimaryWeaponItem "CUP_optic_Eotech533Grey";
this addWeapon "BWA3_P8";
this addHandgunItem "BWA3_acc_LLM01_irlaser";
this addWeapon "BWA3_Vector";
comment "Add items";
this linkItem "ItemMap";
this linkItem "ItemCompass";
this linkItem "ItemWatch";
this linkItem "ItemRadioAcreFlagged";
this linkItem "ItemGPS";
comment "Set identity";
this setFace "WhiteHead_20";
this setSpeaker "ace_novoice";