Operation Blue Justice
Datum
Chris
Spiel

Die lokalen Polizeibehörden haben in maßloser Selbstüberschätzung beschlossen, den gesuchten Kriegsverbrecher Drago Dragovich festzusetzen. Es wird vermutet, dass dieser sich in der Stadt Gross Liedern unter dem Namen Markus Detert aufhält. Der Kommandierende der lokalen Bundespolizei-Einheit hat von dem geplanten Einsatz Wind bekommen und versetzt das Sonder Einsatz Kommando in Einsatzbereitschaft.

Loadout Liste

SEK

comment "Exported from Arsenal by Chris";

comment "[!] UNIT MUST BE LOCAL [!]";
if (!local this) exitWith {};

comment "Remove existing items";
removeAllWeapons this;
removeAllItems this;
removeAllAssignedItems this;
removeUniform this;
removeVest this;
removeBackpack this;
removeHeadgear this;
removeGoggles this;

comment "Add weapons";
this addWeapon "hlc_rifle_G36KV";
this addPrimaryWeaponItem "muzzle_snds_M";
this addPrimaryWeaponItem "CUP_acc_ANPEQ_2_Flashlight_Black_L";
this addPrimaryWeaponItem "BWA3_optic_ZO4x30_RSAS";
this addPrimaryWeaponItem "hlc_30rnd_556x45_EPR_G36";
this addWeapon "hlc_pistol_P226R_Elite";
this addHandgunItem "HLC_Optic_Romeo1_RX";
this addHandgunItem "hlc_15Rnd_9x19_B_P226";

comment "Add containers";
this forceAddUniform "U_B_GEN_Commander_F";
this addVest "CUP_V_CZ_NPP2006_nk_black";
this addBackpack "B_AssaultPack_blk";

comment "Add binoculars";
this addWeapon "BWA3_Vector";

comment "Add items to containers";
this addItemToUniform "ACRE_PRC343";
for "_i" from 1 to 10 do {this addItemToUniform "ACE_fieldDressing";};
this addItemToUniform "hlc_30rnd_556x45_EPR_G36";
this addItemToVest "ACRE_SEM52SL";
for "_i" from 1 to 5 do {this addItemToVest "ACE_morphine";};
for "_i" from 1 to 5 do {this addItemToVest "ACE_epinephrine";};
this addItemToVest "ACE_EarPlugs";
this addItemToVest "ItemcTabHCam";
for "_i" from 1 to 6 do {this addItemToVest "hlc_30rnd_556x45_Tracers_G36";};
this addItemToVest "BWA3_DM51A1";
for "_i" from 1 to 2 do {this addItemToVest "BWA3_DM25";};
for "_i" from 1 to 3 do {this addItemToVest "hlc_15Rnd_9x19_B_P226";};
for "_i" from 1 to 2 do {this addItemToVest "rhsgref_30rnd_556x45_vhs2";};
for "_i" from 1 to 4 do {this addItemToBackpack "hlc_30rnd_556x45_Tracers_G36";};
this addHeadgear "rhsusf_opscore_bk_pelt";
this addGoggles "PBW_Balaclava_schwarzR";

comment "Add items";
this linkItem "ItemMap";
this linkItem "ItemCompass";
this linkItem "ItemWatch";
this linkItem "ItemRadioAcreFlagged";
this linkItem "ItemcTab";

comment "Set identity";
[this,"WhiteHead_11","ace_novoice"] call BIS_fnc_setIdentity;
Sniper
comment "Exported from Arsenal by Chris";

comment "[!] UNIT MUST BE LOCAL [!]";
if (!local this) exitWith {};

comment "Remove existing items";
removeAllWeapons this;
removeAllItems this;
removeAllAssignedItems this;
removeUniform this;
removeVest this;
removeBackpack this;
removeHeadgear this;
removeGoggles this;

comment "Add weapons";
this addWeapon "hlc_rifle_awmagnum_BL";
this addPrimaryWeaponItem "CUP_optic_LeupoldMk4_20x40_LRT";
this addPrimaryWeaponItem "hlc_5rnd_300WM_FMJ_AWM";
this addWeapon "hlc_pistol_P226R_Elite";
this addHandgunItem "HLC_Optic_Romeo1_RX";
this addHandgunItem "hlc_15Rnd_9x19_B_P226";

comment "Add containers";
this forceAddUniform "CUP_U_B_BAF_MTP_GHILLIE";
this addVest "V_PlateCarrier1_rgr";
this addBackpack "B_AssaultPack_blk";

comment "Add binoculars";
this addWeapon "BWA3_Vector";

comment "Add items to containers";
for "_i" from 1 to 10 do {this addItemToUniform "ACE_fieldDressing";};
this addItemToUniform "ACRE_PRC343";
this addItemToUniform "hlc_5rnd_300WM_FMJ_AWM";
for "_i" from 1 to 5 do {this addItemToVest "ACE_morphine";};
for "_i" from 1 to 5 do {this addItemToVest "ACE_epinephrine";};
this addItemToVest "ACE_EarPlugs";
this addItemToVest "ItemcTabHCam";
this addItemToVest "ACRE_SEM52SL";
this addItemToVest "BWA3_DM51A1";
for "_i" from 1 to 2 do {this addItemToVest "BWA3_DM25";};
for "_i" from 1 to 3 do {this addItemToVest "hlc_15Rnd_9x19_B_P226";};
for "_i" from 1 to 2 do {this addItemToBackpack "hlc_5rnd_300WM_FMJ_AWM";};

comment "Add items";
this linkItem "ItemMap";
this linkItem "ItemCompass";
this linkItem "ItemWatch";
this linkItem "ItemRadioAcreFlagged";
this linkItem "ItemcTab";

comment "Set identity";
[this,"WhiteHead_11","ace_novoice"] call BIS_fnc_setIdentity;
[this,"Roundel_Luftwaffe"] call BIS_fnc_setUnitInsignia;