OP "SANDKORN"
Datum
Ic3ManJ
Spiel
ZEUS ABEND
Deutsche Luflandetruppen haben den Auftrag mehrere, Strategisch wichtige Ziele Anzugreifen und unter Deutsche Kontrolle zu bringen.
Loadout Liste
GrpFhr
Loadout anzeigen...
comment "Exported from Arsenal by Ic3ManJ";
comment "Remove existing items";
removeAllWeapons this;
removeAllItems this;
removeAllAssignedItems this;
removeUniform this;
removeVest this;
removeBackpack this;
removeHeadgear this;
removeGoggles this;
comment "Add containers";
this forceAddUniform "PBW_Uniform3K_tropen";
for "_i" from 1 to 2 do {this addItemToUniform "ACE_EarPlugs";};
this addVest "rhsusf_spc_patchless_radio";
for "_i" from 1 to 2 do {this addItemToVest "ACE_CableTie";};
this addItemToVest "ACRE_SEM52SL";
for "_i" from 1 to 9 do {this addItemToVest "hlc_30rnd_556x45_Tracers_G36";};
for "_i" from 1 to 2 do {this addItemToVest "BWA3_DM51A1";};
this addItemToVest "BWA3_DM32_Yellow";
for "_i" from 1 to 2 do {this addItemToVest "BWA3_DM25";};
this addBackpack "BWA3_Kitbag_Tropen";
for "_i" from 1 to 15 do {this addItemToBackpack "ACE_fieldDressing";};
for "_i" from 1 to 10 do {this addItemToBackpack "ACE_morphine";};
for "_i" from 1 to 2 do {this addItemToBackpack "ACE_epinephrine";};
this addItemToBackpack "ACE_bloodIV_500";
for "_i" from 1 to 2 do {this addItemToBackpack "hlc_30rnd_556x45_Tracers_G36";};
this addHeadgear "rhsusf_opscore_ut_pelt";
this addGoggles "PBW_shemagh_beige";
comment "Add weapons";
this addWeapon "hlc_rifle_G36V";
this addPrimaryWeaponItem "BWA3_acc_VarioRay_irlaser";
this addPrimaryWeaponItem "BWA3_optic_ZO4x30_RSAS_brown";
this addWeapon "BWA3_P8";
this addHandgunItem "BWA3_acc_LLM01_irlaser";
this addWeapon "BWA3_Vector";
comment "Add items";
this linkItem "ItemMap";
this linkItem "ItemCompass";
this linkItem "ItemWatch";
this linkItem "ItemRadioAcreFlagged";
this linkItem "ItemGPS";
this linkItem "rhsusf_Rhino";
comment "Set identity";
this setFace "WhiteHead_20";
this setSpeaker "ace_novoice";
comment "Remove existing items";
removeAllWeapons this;
removeAllItems this;
removeAllAssignedItems this;
removeUniform this;
removeVest this;
removeBackpack this;
removeHeadgear this;
removeGoggles this;
comment "Add containers";
this forceAddUniform "PBW_Uniform3K_tropen";
for "_i" from 1 to 2 do {this addItemToUniform "ACE_EarPlugs";};
this addVest "rhsusf_spc_patchless_radio";
for "_i" from 1 to 2 do {this addItemToVest "ACE_CableTie";};
this addItemToVest "ACRE_SEM52SL";
for "_i" from 1 to 9 do {this addItemToVest "hlc_30rnd_556x45_Tracers_G36";};
for "_i" from 1 to 2 do {this addItemToVest "BWA3_DM51A1";};
this addItemToVest "BWA3_DM32_Yellow";
for "_i" from 1 to 2 do {this addItemToVest "BWA3_DM25";};
this addBackpack "BWA3_Kitbag_Tropen";
for "_i" from 1 to 15 do {this addItemToBackpack "ACE_fieldDressing";};
for "_i" from 1 to 10 do {this addItemToBackpack "ACE_morphine";};
for "_i" from 1 to 2 do {this addItemToBackpack "ACE_epinephrine";};
this addItemToBackpack "ACE_bloodIV_500";
for "_i" from 1 to 2 do {this addItemToBackpack "hlc_30rnd_556x45_Tracers_G36";};
this addHeadgear "rhsusf_opscore_ut_pelt";
this addGoggles "PBW_shemagh_beige";
comment "Add weapons";
this addWeapon "hlc_rifle_G36V";
this addPrimaryWeaponItem "BWA3_acc_VarioRay_irlaser";
this addPrimaryWeaponItem "BWA3_optic_ZO4x30_RSAS_brown";
this addWeapon "BWA3_P8";
this addHandgunItem "BWA3_acc_LLM01_irlaser";
this addWeapon "BWA3_Vector";
comment "Add items";
this linkItem "ItemMap";
this linkItem "ItemCompass";
this linkItem "ItemWatch";
this linkItem "ItemRadioAcreFlagged";
this linkItem "ItemGPS";
this linkItem "rhsusf_Rhino";
comment "Set identity";
this setFace "WhiteHead_20";
this setSpeaker "ace_novoice";
Schütze
Loadout anzeigen...
comment "Exported from Arsenal by Ic3ManJ";
comment "Remove existing items";
removeAllWeapons this;
removeAllItems this;
removeAllAssignedItems this;
removeUniform this;
removeVest this;
removeBackpack this;
removeHeadgear this;
removeGoggles this;
comment "Add containers";
this forceAddUniform "PBW_Uniform3K_tropen";
for "_i" from 1 to 2 do {this addItemToUniform "ACE_EarPlugs";};
this addVest "rhsusf_spc_patchless";
for "_i" from 1 to 2 do {this addItemToVest "ACE_CableTie";};
this addItemToVest "ACRE_SEM52SL";
for "_i" from 1 to 6 do {this addItemToVest "hlc_30rnd_556x45_Tracers_G36";};
this addItemToVest "BWA3_DM51A1";
this addBackpack "BWA3_Kitbag_Tropen";
for "_i" from 1 to 15 do {this addItemToBackpack "ACE_fieldDressing";};
for "_i" from 1 to 10 do {this addItemToBackpack "ACE_morphine";};
for "_i" from 1 to 2 do {this addItemToBackpack "ACE_epinephrine";};
this addItemToBackpack "ACE_bloodIV_500";
for "_i" from 1 to 2 do {this addItemToBackpack "hlc_30rnd_556x45_Tracers_G36";};
this addHeadgear "rhsusf_opscore_ut_pelt";
this addGoggles "PBW_shemagh_beige";
comment "Add weapons";
this addWeapon "hlc_rifle_G36V";
this addPrimaryWeaponItem "BWA3_acc_VarioRay_irlaser";
this addPrimaryWeaponItem "BWA3_optic_ZO4x30_RSAS_brown";
this addWeapon "BWA3_P8";
this addHandgunItem "BWA3_acc_LLM01_irlaser";
this addWeapon "BWA3_Vector";
comment "Add items";
this linkItem "ItemMap";
this linkItem "ItemCompass";
this linkItem "ItemWatch";
this linkItem "ItemRadioAcreFlagged";
this linkItem "ItemGPS";
this linkItem "rhsusf_Rhino";
comment "Set identity";
this setFace "WhiteHead_20";
this setSpeaker "ace_novoice";
comment "Remove existing items";
removeAllWeapons this;
removeAllItems this;
removeAllAssignedItems this;
removeUniform this;
removeVest this;
removeBackpack this;
removeHeadgear this;
removeGoggles this;
comment "Add containers";
this forceAddUniform "PBW_Uniform3K_tropen";
for "_i" from 1 to 2 do {this addItemToUniform "ACE_EarPlugs";};
this addVest "rhsusf_spc_patchless";
for "_i" from 1 to 2 do {this addItemToVest "ACE_CableTie";};
this addItemToVest "ACRE_SEM52SL";
for "_i" from 1 to 6 do {this addItemToVest "hlc_30rnd_556x45_Tracers_G36";};
this addItemToVest "BWA3_DM51A1";
this addBackpack "BWA3_Kitbag_Tropen";
for "_i" from 1 to 15 do {this addItemToBackpack "ACE_fieldDressing";};
for "_i" from 1 to 10 do {this addItemToBackpack "ACE_morphine";};
for "_i" from 1 to 2 do {this addItemToBackpack "ACE_epinephrine";};
this addItemToBackpack "ACE_bloodIV_500";
for "_i" from 1 to 2 do {this addItemToBackpack "hlc_30rnd_556x45_Tracers_G36";};
this addHeadgear "rhsusf_opscore_ut_pelt";
this addGoggles "PBW_shemagh_beige";
comment "Add weapons";
this addWeapon "hlc_rifle_G36V";
this addPrimaryWeaponItem "BWA3_acc_VarioRay_irlaser";
this addPrimaryWeaponItem "BWA3_optic_ZO4x30_RSAS_brown";
this addWeapon "BWA3_P8";
this addHandgunItem "BWA3_acc_LLM01_irlaser";
this addWeapon "BWA3_Vector";
comment "Add items";
this linkItem "ItemMap";
this linkItem "ItemCompass";
this linkItem "ItemWatch";
this linkItem "ItemRadioAcreFlagged";
this linkItem "ItemGPS";
this linkItem "rhsusf_Rhino";
comment "Set identity";
this setFace "WhiteHead_20";
this setSpeaker "ace_novoice";
Grenadier
Loadout anzeigen...
comment "Exported from Arsenal by Ic3ManJ";
comment "Remove existing items";
removeAllWeapons this;
removeAllItems this;
removeAllAssignedItems this;
removeUniform this;
removeVest this;
removeBackpack this;
removeHeadgear this;
removeGoggles this;
comment "Add containers";
this forceAddUniform "PBW_Uniform3K_tropen";
for "_i" from 1 to 2 do {this addItemToUniform "ACE_EarPlugs";};
this addVest "rhsusf_spc_patchless";
for "_i" from 1 to 2 do {this addItemToVest "ACE_CableTie";};
this addItemToVest "ACRE_SEM52SL";
this addItemToVest "BWA3_DM51A1";
for "_i" from 1 to 6 do {this addItemToVest "hlc_30rnd_556x45_Tracers_G36";};
this addBackpack "BWA3_Kitbag_Tropen";
for "_i" from 1 to 15 do {this addItemToBackpack "ACE_fieldDressing";};
for "_i" from 1 to 10 do {this addItemToBackpack "ACE_morphine";};
for "_i" from 1 to 2 do {this addItemToBackpack "ACE_epinephrine";};
this addItemToBackpack "ACE_bloodIV_500";
this addItemToBackpack "hlc_30rnd_556x45_Tracers_G36";
for "_i" from 1 to 8 do {this addItemToBackpack "1Rnd_HE_Grenade_shell";};
for "_i" from 1 to 4 do {this addItemToBackpack "1Rnd_SmokeRed_Grenade_shell";};
this addHeadgear "rhsusf_opscore_ut_pelt";
this addGoggles "PBW_shemagh_beige";
comment "Add weapons";
this addWeapon "hlc_rifle_G36VAG36";
this addPrimaryWeaponItem "BWA3_acc_VarioRay_irlaser";
this addPrimaryWeaponItem "BWA3_optic_ZO4x30_RSAS_brown";
this addWeapon "BWA3_P8";
this addHandgunItem "BWA3_acc_LLM01_irlaser";
this addWeapon "BWA3_Vector";
comment "Add items";
this linkItem "ItemMap";
this linkItem "ItemCompass";
this linkItem "ItemWatch";
this linkItem "ItemRadioAcreFlagged";
this linkItem "ItemGPS";
this linkItem "rhsusf_Rhino";
comment "Set identity";
this setFace "WhiteHead_20";
this setSpeaker "ace_novoice";
comment "Remove existing items";
removeAllWeapons this;
removeAllItems this;
removeAllAssignedItems this;
removeUniform this;
removeVest this;
removeBackpack this;
removeHeadgear this;
removeGoggles this;
comment "Add containers";
this forceAddUniform "PBW_Uniform3K_tropen";
for "_i" from 1 to 2 do {this addItemToUniform "ACE_EarPlugs";};
this addVest "rhsusf_spc_patchless";
for "_i" from 1 to 2 do {this addItemToVest "ACE_CableTie";};
this addItemToVest "ACRE_SEM52SL";
this addItemToVest "BWA3_DM51A1";
for "_i" from 1 to 6 do {this addItemToVest "hlc_30rnd_556x45_Tracers_G36";};
this addBackpack "BWA3_Kitbag_Tropen";
for "_i" from 1 to 15 do {this addItemToBackpack "ACE_fieldDressing";};
for "_i" from 1 to 10 do {this addItemToBackpack "ACE_morphine";};
for "_i" from 1 to 2 do {this addItemToBackpack "ACE_epinephrine";};
this addItemToBackpack "ACE_bloodIV_500";
this addItemToBackpack "hlc_30rnd_556x45_Tracers_G36";
for "_i" from 1 to 8 do {this addItemToBackpack "1Rnd_HE_Grenade_shell";};
for "_i" from 1 to 4 do {this addItemToBackpack "1Rnd_SmokeRed_Grenade_shell";};
this addHeadgear "rhsusf_opscore_ut_pelt";
this addGoggles "PBW_shemagh_beige";
comment "Add weapons";
this addWeapon "hlc_rifle_G36VAG36";
this addPrimaryWeaponItem "BWA3_acc_VarioRay_irlaser";
this addPrimaryWeaponItem "BWA3_optic_ZO4x30_RSAS_brown";
this addWeapon "BWA3_P8";
this addHandgunItem "BWA3_acc_LLM01_irlaser";
this addWeapon "BWA3_Vector";
comment "Add items";
this linkItem "ItemMap";
this linkItem "ItemCompass";
this linkItem "ItemWatch";
this linkItem "ItemRadioAcreFlagged";
this linkItem "ItemGPS";
this linkItem "rhsusf_Rhino";
comment "Set identity";
this setFace "WhiteHead_20";
this setSpeaker "ace_novoice";
MG 3
Loadout anzeigen...
comment "Exported from Arsenal by Ic3ManJ";
comment "Remove existing items";
removeAllWeapons this;
removeAllItems this;
removeAllAssignedItems this;
removeUniform this;
removeVest this;
removeBackpack this;
removeHeadgear this;
removeGoggles this;
comment "Add containers";
this forceAddUniform "PBW_Uniform3K_tropen";
for "_i" from 1 to 2 do {this addItemToUniform "ACE_EarPlugs";};
this addVest "rhsusf_spc_patchless";
for "_i" from 1 to 2 do {this addItemToVest "ACE_CableTie";};
this addItemToVest "ACRE_SEM52SL";
this addItemToVest "BWA3_DM51A1";
this addItemToVest "hlc_100Rnd_762x51_T_MG3";
this addBackpack "BWA3_Carryall_Tropen";
for "_i" from 1 to 15 do {this addItemToBackpack "ACE_fieldDressing";};
for "_i" from 1 to 10 do {this addItemToBackpack "ACE_morphine";};
for "_i" from 1 to 2 do {this addItemToBackpack "ACE_epinephrine";};
this addItemToBackpack "ACE_bloodIV_500";
for "_i" from 1 to 4 do {this addItemToBackpack "hlc_100Rnd_762x51_T_MG3";};
this addHeadgear "rhsusf_opscore_ut_pelt";
this addGoggles "PBW_RevisionT_Klar";
comment "Add weapons";
this addWeapon "hlc_lmg_MG3KWS_b";
this addPrimaryWeaponItem "BWA3_optic_RSAS_brown";
this addWeapon "BWA3_P8";
this addHandgunItem "BWA3_acc_LLM01_irlaser";
this addWeapon "BWA3_Vector";
comment "Add items";
this linkItem "ItemMap";
this linkItem "ItemCompass";
this linkItem "ItemWatch";
this linkItem "ItemRadioAcreFlagged";
this linkItem "ItemGPS";
this linkItem "rhsusf_Rhino";
comment "Set identity";
this setFace "WhiteHead_20";
this setSpeaker "ace_novoice";
comment "Remove existing items";
removeAllWeapons this;
removeAllItems this;
removeAllAssignedItems this;
removeUniform this;
removeVest this;
removeBackpack this;
removeHeadgear this;
removeGoggles this;
comment "Add containers";
this forceAddUniform "PBW_Uniform3K_tropen";
for "_i" from 1 to 2 do {this addItemToUniform "ACE_EarPlugs";};
this addVest "rhsusf_spc_patchless";
for "_i" from 1 to 2 do {this addItemToVest "ACE_CableTie";};
this addItemToVest "ACRE_SEM52SL";
this addItemToVest "BWA3_DM51A1";
this addItemToVest "hlc_100Rnd_762x51_T_MG3";
this addBackpack "BWA3_Carryall_Tropen";
for "_i" from 1 to 15 do {this addItemToBackpack "ACE_fieldDressing";};
for "_i" from 1 to 10 do {this addItemToBackpack "ACE_morphine";};
for "_i" from 1 to 2 do {this addItemToBackpack "ACE_epinephrine";};
this addItemToBackpack "ACE_bloodIV_500";
for "_i" from 1 to 4 do {this addItemToBackpack "hlc_100Rnd_762x51_T_MG3";};
this addHeadgear "rhsusf_opscore_ut_pelt";
this addGoggles "PBW_RevisionT_Klar";
comment "Add weapons";
this addWeapon "hlc_lmg_MG3KWS_b";
this addPrimaryWeaponItem "BWA3_optic_RSAS_brown";
this addWeapon "BWA3_P8";
this addHandgunItem "BWA3_acc_LLM01_irlaser";
this addWeapon "BWA3_Vector";
comment "Add items";
this linkItem "ItemMap";
this linkItem "ItemCompass";
this linkItem "ItemWatch";
this linkItem "ItemRadioAcreFlagged";
this linkItem "ItemGPS";
this linkItem "rhsusf_Rhino";
comment "Set identity";
this setFace "WhiteHead_20";
this setSpeaker "ace_novoice";
Pzf3
Loadout anzeigen...
comment "Exported from Arsenal by Ic3ManJ";
comment "Remove existing items";
removeAllWeapons this;
removeAllItems this;
removeAllAssignedItems this;
removeUniform this;
removeVest this;
removeBackpack this;
removeHeadgear this;
removeGoggles this;
comment "Add containers";
this forceAddUniform "PBW_Uniform3K_tropen";
for "_i" from 1 to 2 do {this addItemToUniform "ACE_EarPlugs";};
this addVest "rhsusf_spc_patchless";
for "_i" from 1 to 2 do {this addItemToVest "ACE_CableTie";};
this addItemToVest "ACRE_SEM52SL";
for "_i" from 1 to 6 do {this addItemToVest "hlc_30rnd_556x45_Tracers_G36";};
this addItemToVest "BWA3_DM51A1";
this addBackpack "BWA3_Kitbag_Tropen";
for "_i" from 1 to 15 do {this addItemToBackpack "ACE_fieldDressing";};
for "_i" from 1 to 10 do {this addItemToBackpack "ACE_morphine";};
for "_i" from 1 to 2 do {this addItemToBackpack "ACE_epinephrine";};
this addItemToBackpack "ACE_bloodIV_500";
for "_i" from 1 to 2 do {this addItemToBackpack "hlc_30rnd_556x45_Tracers_G36";};
this addHeadgear "rhsusf_opscore_ut_pelt";
this addGoggles "PBW_shemagh_beige";
comment "Add weapons";
this addWeapon "hlc_rifle_G36V";
this addPrimaryWeaponItem "BWA3_acc_VarioRay_irlaser";
this addPrimaryWeaponItem "BWA3_optic_ZO4x30_RSAS_brown";
this addWeapon "BWA3_PzF3";
this addWeapon "BWA3_P8";
this addHandgunItem "BWA3_acc_LLM01_irlaser";
this addWeapon "BWA3_Vector";
comment "Add items";
this linkItem "ItemMap";
this linkItem "ItemCompass";
this linkItem "ItemWatch";
this linkItem "ItemRadioAcreFlagged";
this linkItem "ItemGPS";
this linkItem "rhsusf_Rhino";
comment "Set identity";
this setFace "WhiteHead_20";
this setSpeaker "ace_novoice";
comment "Remove existing items";
removeAllWeapons this;
removeAllItems this;
removeAllAssignedItems this;
removeUniform this;
removeVest this;
removeBackpack this;
removeHeadgear this;
removeGoggles this;
comment "Add containers";
this forceAddUniform "PBW_Uniform3K_tropen";
for "_i" from 1 to 2 do {this addItemToUniform "ACE_EarPlugs";};
this addVest "rhsusf_spc_patchless";
for "_i" from 1 to 2 do {this addItemToVest "ACE_CableTie";};
this addItemToVest "ACRE_SEM52SL";
for "_i" from 1 to 6 do {this addItemToVest "hlc_30rnd_556x45_Tracers_G36";};
this addItemToVest "BWA3_DM51A1";
this addBackpack "BWA3_Kitbag_Tropen";
for "_i" from 1 to 15 do {this addItemToBackpack "ACE_fieldDressing";};
for "_i" from 1 to 10 do {this addItemToBackpack "ACE_morphine";};
for "_i" from 1 to 2 do {this addItemToBackpack "ACE_epinephrine";};
this addItemToBackpack "ACE_bloodIV_500";
for "_i" from 1 to 2 do {this addItemToBackpack "hlc_30rnd_556x45_Tracers_G36";};
this addHeadgear "rhsusf_opscore_ut_pelt";
this addGoggles "PBW_shemagh_beige";
comment "Add weapons";
this addWeapon "hlc_rifle_G36V";
this addPrimaryWeaponItem "BWA3_acc_VarioRay_irlaser";
this addPrimaryWeaponItem "BWA3_optic_ZO4x30_RSAS_brown";
this addWeapon "BWA3_PzF3";
this addWeapon "BWA3_P8";
this addHandgunItem "BWA3_acc_LLM01_irlaser";
this addWeapon "BWA3_Vector";
comment "Add items";
this linkItem "ItemMap";
this linkItem "ItemCompass";
this linkItem "ItemWatch";
this linkItem "ItemRadioAcreFlagged";
this linkItem "ItemGPS";
this linkItem "rhsusf_Rhino";
comment "Set identity";
this setFace "WhiteHead_20";
this setSpeaker "ace_novoice";
Sanitäter
Loadout anzeigen...
comment "Exported from Arsenal by Ic3ManJ";
comment "Remove existing items";
removeAllWeapons this;
removeAllItems this;
removeAllAssignedItems this;
removeUniform this;
removeVest this;
removeBackpack this;
removeHeadgear this;
removeGoggles this;
comment "Add containers";
this forceAddUniform "PBW_Uniform3K_tropen";
for "_i" from 1 to 2 do {this addItemToUniform "ACE_EarPlugs";};
this addVest "rhsusf_spc_patchless";
for "_i" from 1 to 2 do {this addItemToVest "ACE_CableTie";};
this addItemToVest "ACRE_SEM52SL";
for "_i" from 1 to 6 do {this addItemToVest "hlc_30rnd_556x45_Tracers_G36";};
this addItemToVest "BWA3_DM51A1";
this addBackpack "BWA3_Kitbag_Tropen_Medic";
for "_i" from 1 to 45 do {this addItemToBackpack "ACE_fieldDressing";};
for "_i" from 1 to 30 do {this addItemToBackpack "ACE_morphine";};
for "_i" from 1 to 10 do {this addItemToBackpack "ACE_epinephrine";};
for "_i" from 1 to 5 do {this addItemToBackpack "ACE_bloodIV_500";};
for "_i" from 1 to 2 do {this addItemToBackpack "hlc_30rnd_556x45_Tracers_G36";};
this addHeadgear "rhsusf_opscore_ut_pelt";
this addGoggles "PBW_shemagh_beige";
comment "Add weapons";
this addWeapon "hlc_rifle_G36V";
this addPrimaryWeaponItem "BWA3_acc_VarioRay_irlaser";
this addPrimaryWeaponItem "BWA3_optic_ZO4x30_RSAS_brown";
this addWeapon "BWA3_P8";
this addHandgunItem "BWA3_acc_LLM01_irlaser";
this addWeapon "BWA3_Vector";
comment "Add items";
this linkItem "ItemMap";
this linkItem "ItemCompass";
this linkItem "ItemWatch";
this linkItem "ItemRadioAcreFlagged";
this linkItem "ItemGPS";
this linkItem "rhsusf_Rhino";
comment "Set identity";
this setFace "WhiteHead_20";
this setSpeaker "ace_novoice";
[this,"UK3CB_BAF_Insignia_RedCross"] call bis_fnc_setUnitInsignia;
comment "Remove existing items";
removeAllWeapons this;
removeAllItems this;
removeAllAssignedItems this;
removeUniform this;
removeVest this;
removeBackpack this;
removeHeadgear this;
removeGoggles this;
comment "Add containers";
this forceAddUniform "PBW_Uniform3K_tropen";
for "_i" from 1 to 2 do {this addItemToUniform "ACE_EarPlugs";};
this addVest "rhsusf_spc_patchless";
for "_i" from 1 to 2 do {this addItemToVest "ACE_CableTie";};
this addItemToVest "ACRE_SEM52SL";
for "_i" from 1 to 6 do {this addItemToVest "hlc_30rnd_556x45_Tracers_G36";};
this addItemToVest "BWA3_DM51A1";
this addBackpack "BWA3_Kitbag_Tropen_Medic";
for "_i" from 1 to 45 do {this addItemToBackpack "ACE_fieldDressing";};
for "_i" from 1 to 30 do {this addItemToBackpack "ACE_morphine";};
for "_i" from 1 to 10 do {this addItemToBackpack "ACE_epinephrine";};
for "_i" from 1 to 5 do {this addItemToBackpack "ACE_bloodIV_500";};
for "_i" from 1 to 2 do {this addItemToBackpack "hlc_30rnd_556x45_Tracers_G36";};
this addHeadgear "rhsusf_opscore_ut_pelt";
this addGoggles "PBW_shemagh_beige";
comment "Add weapons";
this addWeapon "hlc_rifle_G36V";
this addPrimaryWeaponItem "BWA3_acc_VarioRay_irlaser";
this addPrimaryWeaponItem "BWA3_optic_ZO4x30_RSAS_brown";
this addWeapon "BWA3_P8";
this addHandgunItem "BWA3_acc_LLM01_irlaser";
this addWeapon "BWA3_Vector";
comment "Add items";
this linkItem "ItemMap";
this linkItem "ItemCompass";
this linkItem "ItemWatch";
this linkItem "ItemRadioAcreFlagged";
this linkItem "ItemGPS";
this linkItem "rhsusf_Rhino";
comment "Set identity";
this setFace "WhiteHead_20";
this setSpeaker "ace_novoice";
[this,"UK3CB_BAF_Insignia_RedCross"] call bis_fnc_setUnitInsignia;
ZF - G3
Loadout anzeigen...
comment "Exported from Arsenal by Ic3ManJ";
comment "Remove existing items";
removeAllWeapons this;
removeAllItems this;
removeAllAssignedItems this;
removeUniform this;
removeVest this;
removeBackpack this;
removeHeadgear this;
removeGoggles this;
comment "Add containers";
this forceAddUniform "PBW_Uniform3K_tropen";
for "_i" from 1 to 2 do {this addItemToUniform "ACE_EarPlugs";};
this addItemToUniform "hlc_20rnd_762x51_b_G3";
this addVest "rhsusf_spc_patchless";
for "_i" from 1 to 2 do {this addItemToVest "ACE_CableTie";};
this addItemToVest "ACRE_SEM52SL";
this addItemToVest "BWA3_DM51A1";
for "_i" from 1 to 4 do {this addItemToVest "hlc_20rnd_762x51_T_G3";};
this addBackpack "BWA3_Kitbag_Tropen";
for "_i" from 1 to 15 do {this addItemToBackpack "ACE_fieldDressing";};
for "_i" from 1 to 10 do {this addItemToBackpack "ACE_morphine";};
for "_i" from 1 to 2 do {this addItemToBackpack "ACE_epinephrine";};
this addItemToBackpack "ACE_bloodIV_500";
for "_i" from 1 to 8 do {this addItemToBackpack "hlc_20rnd_762x51_T_G3";};
this addHeadgear "rhsusf_opscore_paint_pelt";
this addGoggles "PBW_shemagh_beige";
comment "Add weapons";
this addWeapon "hlc_rifle_g3sg1ris";
this addPrimaryWeaponItem "BWA3_optic_PMII_DMR_MicroT1_rear";
this addWeapon "BWA3_P8";
this addHandgunItem "BWA3_acc_LLM01_irlaser";
this addWeapon "BWA3_Vector";
comment "Add items";
this linkItem "ItemMap";
this linkItem "ItemCompass";
this linkItem "ItemWatch";
this linkItem "ItemRadioAcreFlagged";
this linkItem "ItemGPS";
this linkItem "rhsusf_Rhino";
comment "Set identity";
this setFace "WhiteHead_20";
this setSpeaker "ace_novoice";
comment "Remove existing items";
removeAllWeapons this;
removeAllItems this;
removeAllAssignedItems this;
removeUniform this;
removeVest this;
removeBackpack this;
removeHeadgear this;
removeGoggles this;
comment "Add containers";
this forceAddUniform "PBW_Uniform3K_tropen";
for "_i" from 1 to 2 do {this addItemToUniform "ACE_EarPlugs";};
this addItemToUniform "hlc_20rnd_762x51_b_G3";
this addVest "rhsusf_spc_patchless";
for "_i" from 1 to 2 do {this addItemToVest "ACE_CableTie";};
this addItemToVest "ACRE_SEM52SL";
this addItemToVest "BWA3_DM51A1";
for "_i" from 1 to 4 do {this addItemToVest "hlc_20rnd_762x51_T_G3";};
this addBackpack "BWA3_Kitbag_Tropen";
for "_i" from 1 to 15 do {this addItemToBackpack "ACE_fieldDressing";};
for "_i" from 1 to 10 do {this addItemToBackpack "ACE_morphine";};
for "_i" from 1 to 2 do {this addItemToBackpack "ACE_epinephrine";};
this addItemToBackpack "ACE_bloodIV_500";
for "_i" from 1 to 8 do {this addItemToBackpack "hlc_20rnd_762x51_T_G3";};
this addHeadgear "rhsusf_opscore_paint_pelt";
this addGoggles "PBW_shemagh_beige";
comment "Add weapons";
this addWeapon "hlc_rifle_g3sg1ris";
this addPrimaryWeaponItem "BWA3_optic_PMII_DMR_MicroT1_rear";
this addWeapon "BWA3_P8";
this addHandgunItem "BWA3_acc_LLM01_irlaser";
this addWeapon "BWA3_Vector";
comment "Add items";
this linkItem "ItemMap";
this linkItem "ItemCompass";
this linkItem "ItemWatch";
this linkItem "ItemRadioAcreFlagged";
this linkItem "ItemGPS";
this linkItem "rhsusf_Rhino";
comment "Set identity";
this setFace "WhiteHead_20";
this setSpeaker "ace_novoice";